[Week03] Extended Prototype stage
[Group02] Curse of the first born » Devlog
This week Wasn't that great, we couldn't pass the prototype stage and therefor couldn't go into production.
Which was a bummer.
The dev team added the features that were needed, but it wasn't enough.
[ART]
Artwise this was a slow week, I've made some meshes and filled in the Artportion of HacknPlan.In total there are 160 tasks that need to be done in 30h, planning will be key
[DEV]
This week we added more features that we wanted in the game. After testing this we still had dead moments in our game so we changed the main goal. now the teen earns money by doing tasks that the baby creates. The baby can create tasks to reduce the money that the teen earns.
Files
CotFBExtProt.rar 14 MB
Mar 13, 2019
Get [Group02] Curse of the first born
[Group02] Curse of the first born
Group projects
Status | Released |
Authors | RubenSchouteren, Pieter_Geers, jonasSchrooten, Bert Plasschaert |
Languages | English |
More posts
- Curse of the First Born [RELEASED]Jun 08, 2019
- [week 09] Poleshing stage 1May 15, 2019
- [week 08] Production stage 2May 08, 2019
- [week 07] Production stage 2Apr 24, 2019
- [week 06] Production stage 2Apr 02, 2019
- [week 05] Production stage 1Mar 26, 2019
- [week 04] Production stage 1Mar 19, 2019
- [Week02]Prototype stageMar 05, 2019
- [Week01]Prototype stageFeb 26, 2019
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